Microsound Textures is all about precision, details, subtlety, and complexity. Richard Devine’s idea was to use grain particles and tiny pulses to create rich and dense textures. In addition, the collection includes a wide variety of surprising and mysterious instruments ranging from light and delicate to dark and atonal. The 128 sounds are divided into five categories: Percussion, Sound Effects, Keys and Synths, Pads and Strings, and Textures and Ambience.
WORKS TWO WAYS
Microsound Textures was created with the Chromaphone 2 acoustic object synthesizer. You can obviously play and edit the sounds in Chromaphone 2, but you can also access and play them via the free AAS Player included with your Microsound Textures purchase.AAS Player—included with purchase
- Distraction-free playing experience
- More than an hundred free extra presets via Swatches
Chromaphone 2—sold separately
- Sound manipulation at the source core
- Starting point for new sound design ideas
WINDOWS · MAC OS X · 32-/64-BIT
VST · AU · RTAS · AAX NATIVE · NKS · STANDALONE
Chromaphone 2 and AAS Player are compatible with nearly all DAWs.Mac minimum system requirements*
- Mac OS X 10.7 or later
- Intel Core processor or later
- 512 MB of RAM
- 70 MB of free hard drive space
PC minimum system requirements*
- Windows 7 32‑/64‑bit or later
- Intel Core or equivalent processor
- 512 MB of RAM
- 70 MB of free hard drive space
*The minimum system requirements mentioned above are for standalone usage. For plug-in usage, please refer to your DAW software requirements (Sonar, Pro Tools, Cubase, Live, Digital Performer, Logic Pro, etc.).